redddog Posted December 31, 2014 Report Share Posted December 31, 2014 I'm gonna issue a blanket apology for all the upcoming stupid questions and going to stay faithfully in the newcomer forum for the foreseeable future. Sorry gang. So I've loaded a VSTi up in a track that I later decided against and can't for the life of me figure out how to have it go away. It's one that I no longer have registered and now whenever I load the project, there's a message saying that the vsti couldn't load. In this case, it's sampletank. It won't even let me delete the track. Quote Link to comment Share on other sites More sharing options...
tlwebb Posted December 31, 2014 Report Share Posted December 31, 2014 redddog try clicking on the down-arrow on the right hand side of the slot in the plugins list and selecting "no effect" (I think that's the wording). This behavior has been commented upon more than a few times through the years, so you're not alone on this one. Quote Link to comment Share on other sites More sharing options...
redddog Posted December 31, 2014 Author Report Share Posted December 31, 2014 If I had a nickle for every time I clicked on that arrow, lol. It's really frustration. I've also accidentally started 2 instances on one track. It shows up like "2:B4" or similiar and you can't delete the 2nd instance. Has there been a resolution that anyone knows of? Quote Link to comment Share on other sites More sharing options...
tlwebb Posted December 31, 2014 Report Share Posted December 31, 2014 you got me on that one!! Not sure I've ever encountered that situation. Sorry. Quote Link to comment Share on other sites More sharing options...
mathias Posted January 7, 2015 Report Share Posted January 7, 2015 one great place to look for solutions in samplitude are the "managers". there's the trackmanager, objectmanager, markermanager, takemanager, ... and also a vsti-manager. try to open it and see if you can delete the vsti from there. if the project is still stuck with that particular vsti, open a new project and put it side by side with the old one (you can have several projects open at the same time). then copy a track and paste it in the new project, do so with all tracks except the "bad one". if you need the mididata from this track, you can just copy the midiobjects onto a new track in the new project. this way you can rebuild projects that have gone "mad". hope that helps. Quote Link to comment Share on other sites More sharing options...
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