Jump to content

Bren Gun

Members
  • Posts

    73
  • Joined

  • Last visited

Everything posted by Bren Gun

  1. Good to read. Did you do comparison? If yes, what are the results?
  2. I had used many different DAWs (all or most but FL Studio and Ableton Live) (even some free ones) and am a very critical person, so I saw certain things that could be better here, better there, etc. I was very serious about my DAW handling MIDI, audio and notation and in such a manner that would not hinder me, and I wanted to work inside one DAW as much as possible, while the DAW had to be light enough (regarding system resources) to use. At some point, as it appeared as if Sonar, which I was using, seemed to get too bogged down resource-wise, I looked around. I researched SAWStudio at the time and it is probably the lightest I came across, but it was lacking in other important matters, while I didn't care much for the GUI. The next in line was Samplitude: not as light as SAWStudio yet still lighter than others is what I found, and it had the features I wanted generally (except for decent depth of notation capability). It still seemed better than the rest. Mmmmm-mm, how I enjoyed certain previous versions of Samplitude. (Now, I'm pissed off, because I'm having certain trouble with Pro X.)
  3. Hey clopin, I'm glad you're happy you got it. This will be my main DAW in the future too. After I get certain business taken care of, I'll get rid of the demo (which I have tested exhaustively a while back) and probably get the standard version (since I won't be using some stuff anyway). Then I will probably upgrade to the professional version later if I think it necessary (mainly due to more submixes and auxes). You can count on it you'll get lots of good help around here. Good luck with your learning.
  4. How could I not have seen that....? Thanks, Bren
  5. I requested this in the Beta forum recently as the toolbar2 changes the mode but doesn't reflect the state - probably Ver11 I believe its because the buffers don't get flushed as they should. Making the buffers smaller makes the effect smaller. Again this is known.Cheers M Thanks, Martin. Sounds good. I recall in SONAR there was an option to restart the audio engine just before playback (or something similar) so there would be no leftover buffers or the likes. There was also an option to let all effects tail out when playback stopped (I noticed upon stopping there is always immediate silence). I haven't seen any specific dedicated options in Samp regarding these, but maybe I overlooked.
  6. You can also drag the file out of windoze explorer directly into the VIP. Yes, sluggishness in the File Manager MAY be due to your system, but the FM shouln't be slow. Greg Thanks, Greg. Good tip. But the downside of that is that you could not easily preview the highlighted file just before import. It was my wish to quickly see a list of files and audition them to pick the right one quickly. I find this very handy if one has many samples of a particular sound/instrument. I guess it'll just be the File Manager then. Bren
  7. Hi. Is it possible to automate plugins? Example: I want to apply a sweeping EQ (with certain parameter values) during a certain time. I was under the impression the 'FX' button in a track (near Volume and Pan automation buttons) would allow me to add automation for plugins, but it gives me routing options and the likes.
  8. Hi. I've checked the downloaded manual, but it doesn't seem there is sufficient info on it. Of course, it is an easy thing generally, but I want the specific detailed facts. It's about the information all the way on the left of the status bar. I presume the values here other than 'Disk' are about CPU(s) and effects or overall DSP. It just seemed a bit high to me, nearing values of 50% and 60%. How should I exactly read the values of the parameters? Is there an alternative in the program itself to show two CPUs (dual-core)?
  9. I don't know Samp 7, but going by what I know at the moment I bet you can find it under options, under something that looks like keyboard and/or mouse shortcuts. I think you would find a 'mousewheel' tab.
  10. Hi. I figure I put a few questions into one thread. 1: It seems the File Manager is kind of sluggish: when activated, it sometimes takes pretty long to load. I reckon this shouldn't be the case, as it's just supposed to show a list. Is it because of the program, or because of my computer system (or both)? 2: Is it possible to import stereo files as split mono (to two tracks)? 3: For some reason, I can't preview audio files when using 'w' to import (in the import window). The buttons are greyed out, no matter what. (I'd use the file manager where it does work, but, as said, loading is slow.) 4: Is it possible to show in a toolbar whether 'loop' is on or off? I don't want to hassle with the transport just to see the loop button. 5: When VST instruments and MIDI objects are played back, and playback is stopped in the middle, and I go back to the beginning of the project to play it back from start, the ending from where it stopped continues upon playback, even if it stops again, as it has to totally die out first. Is there a way to totally restart every playback without these "leftovers"? (Maybe a buffer size thing or something like that? lol. Im trired/)
  11. Thanks, Frank. I think I understand you correctly. I guess I'll play more with the program.
  12. Hey guys. That is exactly what I mean: when playback is not active and you scroll, the cursor stays centralized and moves along. It kind of disorientates me, as I expect it to stay where I put it. I only want it to move if I tell it to. It kind of feels like the user has to serve the program, instead of the program serving the user
  13. Hi. This has been bugging me. I couldn't find an option herefor either. Example: while zoomed in, when I scroll horizontally through the arranger, the play cursor moves along which I don't want.
  14. Thanks, Eirik. I think I can afford it, but will take Economy anyway (because response seems slightly better).
  15. Thanks for the replies, guys. Alright, I've probably been playing too much with Samplitude. Now I'm simply getting confused about the engine thing to the point I just don't know anymore! Can you explain to me the overall difference between the two (Economy & Hybrid), and then the different modes that operate with them? And why should one use a particular setting? What are exactly the advantages and disadvantages regarding sound quality? I also understand Hybrid uses two engines in one, and Economy is only Economy. Maybe it's my fatigue, but I find the descriptions in the program and in the downloaded manual "vague" (, and the site tells even less but sounds more like marketing). In the program options itself (at the selection slider), it mentions one particular factor (or more), but then doesn't mention it/them in another description of another mode and how it/they is/are affected, which makes it harder to judge. So I just look at the table. I made a screenshot for quick reference here: I was hastily under the impression that by 'Track input' and 'HW' is meant whether you monitor your incoming audio directly from the audio device, or if you'd want Samplitude to send it if you don't have direct monitoring on your device. Maybe my impression is wrong, but this is why I quickly took to Economy 2nd mode or Hybrid 1st mode, because I monitor directly from the device. 'VSTi input' is ASIO either way. That leaves 'Track/VSTi' and 'Busses/Master' to consider. If I understand correctly, Hybrid 1st mode gives me lower latency at the cost of CPU, and Economy 2nd mode will give me generally higher latency, but reduces CPU load (and the VIP buffer must be greater)? So far, for what I've done (record a bit, monitor directly from device, little mixing, automation, some plugins), I haven't noticed any noticeable difference between these two modes, and I don't know how it would affect my MIDI (yet) but I reckon not so much. I also don't know the influence on sound quality (other than possible pops and glitches, if resources are too much strained). Armed with these thoughts, at the moment I suppose Economy 2nd mode fits me well, but I am very much interested in what you have to say.
  16. Samp have many ways of streamlining resource-efficency according to needs and tasks at hand. Nothing I ever tried ever comes close when it comes to numbers of plugins and fx with large track-numbers & mixing. (Samp was kinda slow with getting multi-cpu-support, and I remember a test-project with heavy plugs; getting as many plugs in Samp spending one core, as maxing out two cores with Nuendo!) First off, you must choose the right engine (press "Y") - Personally I always prefer economy-engine's track-fx mode. As it uses the vip-buffer, giving great headroom for the cpu. For some, live fx in busses & auxes are important, and they choose Hybrid engine, but then there's only the asio-buffer for the cpu. And then again there's having all kinds of variation-possibilities with the different buffer-settings.. Can be a daunting task, but pays off in the end IMO. Regarding DX/VST third party, I never had problems. Some very few plugs report wrong latency, but that can be fixed with a manual force latency value. When that is said, I havent used dx-versions for a couple of years, as they are not automatically latency-compensated. Maybe good to mention specifically those you have trouble with - someone might know if there's any known issues, (although I've never heard of any.) This engine thing of Samplitude is a bit unclear. I don't really record audio all that much and I don't use live effects on it. I mostly have use for audio manipulation in the box, MIDI, VST instruments, mixing, using plugins, and such. I reckon the Economy mode with HW input monitoring fits this. What would you say? And what would you say about buffer sizes? (I have more or less followed what I know and what I read separately from the engine descriptions.) EDIT: either that engine mode, or Hybrid with HW.
  17. Yeah, it's entirely relative to your system, your approach, etc. Sonar and Nuendo have always performed in a much more 'bloated' fashion on my system, and as well I found it took me twice as long to get anything done, or to even get into a good flow with them. Others may disagree. You should just really go 'on the attack' with Samplitude for a while, and push it to see what it can really do. Hang out here for a while, and many of the veterans and developers will be here for support - which is 'half the battle'. Greg Yes, I think I will go more "on the offence". I think that in this battle, in time, Samplitude will be forced to capitulate to me Actually, I think it already is losing the battle as my accustomization is getting greater all the time. Generally the GUI doesn't bother me as much as it did, except at some times the countless (popup) menus overloaded with entries. I still find this a bit too much options making it more difficult to quickly find one. But it's not that big a problem for me. That said, I'm really starting to like Samplitude now.
  18. Thanks, guys. You're right: they were all grouped upon import. I should've suspected that, but my impatience and Samplitude unfamiliarity got me first.
  19. Hi. This is another one of those "trivial things questions". I see it's always the little things that get me. Let me tell you, though, that I just deleted the track in question which worked pretty fine, but something still bugs me. I loaded a MIDI file which had about 10 tracks into the arranger view. I then wanted to remove one object, so I selected it. But no matter what, whenever I clicked it, or any other object of another track, all MIDI objects were selected. I thought that even if I'd move earth, mountains, and oceans, the program would force me to select the whole thing.
  20. Frank, your suggestion of selecting a few bars is good. Some issues aside, I think I could be reasonably comfortable using the score editor
  21. Thanks for the reply, Sebastian. It seems you are correct about the situation, as it would be difficult duplicating mine. However, if one would set up a machine and thoroughly test a few DAWs, including Samplitude, with the same objective standards and actions, I think a decent measurement could be found. Regarding Samp, there are still some issues not entirely clear to me.
  22. Thanks, guys. Actually, I did use Universal mode in the beginning just the way you said, but for some odd reason it gave me that particular error message or warning. It was only after I saw that linked video and specifically went into Range mode when it actually worked. However, later I just used Universal mode and suddenly it DID work how it should, while I did the exact same thing Is this some kind of bug? It was at least very inconsistent, and I don't like these kinds of surprises or stalling actions out of my control.
×
×
  • Create New...