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Posts posted by siriusbliss

  1. OK, then if the managers aren't working as expected, try just opening a second 4-track blank VIP, (hit enter key to tile the active and new VIP), and copy your objects into there. You can maintain the group, name the VIP as desired, and continue archiving projects that way for later recall.

    Something like playlists might also work, but Samplitude doesn't have this (yet), it's still only a Sequoia thing.

    Nevertheless, between the manager and building up extra VIPs, I think you'll eventually find a way to get it to work how you like.


  2. thanks for the efforts guys, but none of this is really helping me to do what im trying to do, which is a specific way of working. maybe its just not possible.

    its simple though, i just want to pull loops from improvised audio, organize them somewhere convenient for quick recall by name when creating a new loop-based arrangement, and have any changes i make to instances of those loops apply globally. and then i just need a way for these loops to span tracks, as in the case of a multi-mic drum recording. is any of this possible? am i even making any sense?

    Yes, I've described it for you - but probably not clear enough.


    • Pick a range, and the range automatically ends up in the range manager (under manager button) - this can become your loop. It's already there, you don't have to drag it over.
    • ctrl+l after highlighting a range instantly creates a loop that can be dragged acid-pro style across the rest of a track (extended off the original object).
    • highlight a range in your track object, and ctrl+c copy, and ctrl+v paste in maybe a neighboring track - then go to object manager (under manager button), and name the object/loop, archive it, or do whatever you'd like.
    • After placing these objects in tracks, you can shift+select or (itemized) ctrl+select objects, make changes in object editor, and hit 'apply all' button for all the objects to adopt the changes.
    • multiple objects on one track can be glued to become one track object.

    There are several ways to do what you want, you'll have to jump in and try out the different approaches.


  3. comping is basically recording with loop turned on and recording take over take in layers, and then going back and picking the best take (or section of take, etc.)

    In Samplitude everything in the track is an object, so you wouldn't even have to drag takes down into a browser. Instead you just open the manager (like a browser) where you would already find the takes/objects/tracks, etc.

    loops can be created by range, object, track, etc.

    Good videos to watch at the Samplitude website:


    Working with objects

    Take composer

    Using Ranges

    lots of flexibility.

    have fun,


  4. OK....

    You should try loop-recording/'comping' using maybe punchin/out markers or just setup a range/region with the mouse and turn on loop button in the transport.

    Open up take manager (manager button).

    Arm your track(s) to record (works best using different channel I/O's from your hardware interface)

    Then when you're done recording, you can double-click through your takes and pick best takes, sections of takes, etc.

    Objects don't span tracks unless you copy them - at least that's what I think you're referring to.

    Other than that, in Live you can have one 'cell' looping while other cells or scenes are playing back, while in Samplitude you can do comping or lay down a bunch of objects and jam over the whole range. I personally prefer Samplitude's method (which Ableton sort of copied IMO).

    Objects can be found in the object manager. Objects can be loops if that's how you set it up - such as working in an 8-bar range.

    NONE of this functionality is really possible in Live without some workaround, and the 'cells' in Live are similar to Samplitude's objects, accept you can do a lot more with Samplitude's objects - especially if one object IS a multi-track MIDI object for example, it could essentially be one whole song. (also ctrl+play solo-plays objects, which is handy).

    You should check out Kraznet's videos on Samplitude.com to get more acquainted with what Samplitude can do with re: to comping, etc..


  5. Vita's sound quality ain't half bad - actually very good quality pianos, strings, and drums overall IMO.

    I've used it MS for 'sketchpadding', and then swap in other instruments in Samplitude.

    The 'object' synth approach is kinda nice. I like the drop-in-and-go-to-work idea.

    Multi-out would be nice. Same for Robota and the others.


  6. adjust buffer settings in Samplitude to get rid of latency on vocals when tracking.

    I use hybrid engine exclusively, and never have issues with one plugin or another not working while tracking or vice versa.

    Guitar Rig will work as an insert on a track, and should play back just fine when recording from external sources.

    You may need to turn on monitoring mode on the GR tracks while recording vocals, etc.


  7. Hi!

    I am an Ableton Live 7 user and want to know if its possible to share Live's VST folder with Samplitude or should I create a new one just for it. I am thinking that there may be numerous problems if I try to share with both programs running together..any thoughts? Cheers

    I'm doing this now - to some degree - with no issues (although Live 8.01 tends to crash when scanning the VST folder).

    Yes, Samplitude can handle multi-path VST folders.


  8. Yes, sort of :)

    It doesn't really lock the nodes.

    If you're using V10, try mouse curve-mode, window grabbing multiple nodes, and then sliding the nodes by grabbing right on one of the nodes and slide it over. Also try it while holding shift or ctrl key.

    It DOES maintain the db level if you slide it directly. So, it's really not necessary to 'lock' the positions.

    There are requests to be able to manually input values.


  9. Hello, anybody found an answer to this? i'd like to work with robota in normal midi mode, or quickly route the notes to another vsti

    I haven't used Robota in quite a while, and I'm not at my machine at the moment - but I think in Robota you need to turn on MIDI trigger, and under plugin turn on MIDI out.

    Then in the mixer channel where Robota is inserted - at the top at input channel setting turn on VST MIDI out.

    Then at the channel output point the output to the other VST you want to trigger.

    I THINK this will work :P

    I also think somewhere that there is a video tutorial, but it's not on the Samplitude site, so you may want to check youtube.

    Sorry I can't be of any more help.


  10. i.e. shift click for example fader on channel one and then fader on channel 5, and ALL faders should group on 1 through 5.

    using ctrl click lets you itemize which ones you want to group.

    If you want to more permanently link them, then use the link button in the mixer at the bottom of the fader.


  11. Maybe the SB's ASIO driver is funky?

    Try ASIO4ALL driver as another option.

    Make sure main MIDI I/O setting is pointing to/from your S/B keyboard (which I guess you do), and then the other plugins that require ASIO should be in your track.

    Then try checking what your track monitoring is set for.

    It should all work using ASIO, with your keyboard being the controller for any other ASIO synth you have in the tracks, and it should respond to any MIDI you record when you point the track MIDI output back to your keyboard.

    I realize I'm not being very clear, but it SHOULD work, so maybe check the monitoring mode, and oh...try using hybrid audio engine (instead of economy engine or whatever).


  12. And what happens when you turn off multi-CPU support in system settings/performance?

    Are you currently running with a 3G switch turned on in your BIOS (since you're still running XP).

    You should probably post your system spec. Which plugins? Hardware? Soundcard, etc.


    It doesn't seem to make any difference whether multi-CPU support is on or off.

    I didn't see any 3G switch in my Bios.

    This is a GIGABYTE GA-EP45-UD3P INTEL Q6600 2.40G machine. Mackie 1620/Firewire. Plug-ins: native instruments acoustic piano & guitar rig 3, waves GTR 3, EZ drummer 1, etc.

    I'll do some more testing when I have some time...


    You can add the 3Gig BIOS switch manually. It's not there automatically.

    I've read mixed things about Waves stuff, but I don't have any, so not sure.


  13. You can record Amplitube directly if you use it as an in-channel insert.

    I would record Amplitude as a raw amp (like a real amp), and apply effects later - of course this doesn't give you immediate 'feedback' on what you're going to hear with the effects.

    If you have hardware such as RME or Scope where you can loop back the audio output to a separate input, then it is possible to record effects separately.

    (If I'm understanding you correctly).

    Part of this limitation is also in Amplitube, since AFAIK it's an amp modeler with inline stomps, etc. - but still just one output.


    After the response sebastian.Gabler I have not come to the forum ...

    Try to do what he says siriusbliss using the outputs of my audio interface.

    thank you all again

    a greeting.

    What IS your hardware interface?

    If I use my Scope hardware I can route the output from the Amplitube channel and record the effects on a separate track, but I don't see the purpose in this, since you always apply effects later during mix.

    If you're just using some 'standard' audio interface that doesn't allow routing 'around' Samplitude, then it's probably not possible.


  14. Also, I think the download demo is not V10.21, and I think there were some improvements over the past couple updates since V10.01 or whatever the demo version is.

    Word is that Samplitude has been tested on up to 8 cores, but I haven't seen those test results.

    At least definitely go for quad core and plenty of RAM if you're getting a new machine.


    Yes, the demo is 10.01 -- perhaps that explains the discrepancy between my experience and Mark's? I checked the affinities -- all four cores are enabled. Strange.

    Another strangeness -- in system info in Samplitude, it reports 4 gigs of memory. I do have 4 gigs in this machine, but WinXP only recognises 3.2. Perhaps this explains the weird memory errors being reported by plug-ins -- "running out of memory..." Is Samplitude trying to access all 4 gigs of memory? Hmmm...

    And what happens when you turn off multi-CPU support in system settings/performance?

    Are you currently running with a 3G switch turned on in your BIOS (since you're still running XP).

    You should probably post your system spec. Which plugins? Hardware? Soundcard, etc.


    p.s. I'm personally waiting for Windows 7 and bypassing Vista. Some people on the forum are already running Vista 64 with good results.

  15. For the moment you can do all track rearrangements, etc. in the Track Manager.

    Yes, you can do temporary groups of faders, etc. in the mixer.

    It's not a bad thing unless you're only used to track-only paradigms in such hosts as Sonar. :unsure: With objects there are many other possibilities.

    This feature is on the long feature request list for consideration in the future.


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