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Everything posted by siriusbliss

  1. For the moment you can do all track rearrangements, etc. in the Track Manager. Yes, you can do temporary groups of faders, etc. in the mixer. It's not a bad thing unless you're only used to track-only paradigms in such hosts as Sonar. With objects there are many other possibilities. This feature is on the long feature request list for consideration in the future. Greg
  2. Also, I think the download demo is not V10.21, and I think there were some improvements over the past couple updates since V10.01 or whatever the demo version is. Word is that Samplitude has been tested on up to 8 cores, but I haven't seen those test results. At least definitely go for quad core and plenty of RAM if you're getting a new machine. Greg
  3. Not that I know of. I think Cubase (or whoever) has 'em because somebody took the time to build them (and/or programming resources). There may be someone on the forum that uses these and has built them. Greg
  4. What happens if you raise the buffer setting in RME and Samplitude settings ('Y' key)? Which video card, and does it have the latest drivers? Greg
  5. Seems like maybe you have set a range over the entire VIP length...maybe? What happens if you double click on the slider at the bottom edge of the VIP? Also try switching to universal mouse mode (arrow in the toolbar) and click somewhere else in the track. Greg
  6. Not sure yet what else to suggest re: crossfades since I can't see what you're doing. Effects can be routed pre/post, and shared via aux bus, and... ...if I understand you correctly, effects can be grouped and setup inside each track/mixer channel, and then saved as a group preset that can be also loaded later on via a template VIP (or whatever), or merely calling up the fx preset. If you assign a preset to an object, you can clone it across other objects, or group objects and have all of them respond (depending on which effect, etc.). I have effect groups setup as fx insert/presets for guitar, vocals, drums, bass, etc. Good luck, Greg
  7. If you're loop recording/comping - such as recording over the 4 bars, then I think the different TAKES should show up in the Take Manager. Track manager would I believe only see the take that's visible in the track. Not sure what to tell you about latency - I also use an Axon, and actually PREFER it to say, a Roland due to it's lower latency, and Samplitude doesn't seem to slow down if receiving good data. If you have loop turned off, then you may still have a range highlighted. I think this has been fixed, but may not be fixed in the DLV. Not sure why switching from keyboard to Axon doesn't work other than you may have to reset your MIDI input drivers in the systems settings ('Y' key). Haven't heard of any issues with Edirols... Hope this helps, Greg
  8. Sorry to hear it's still not working for you. If you're a registered Samplitude owner, then you can post on the main forum, and see if anyone can offer more help than I can. I've retested the auto-crossfade mode here in V10.21, and it seems to be working as intended. Otherwise, when I have some more time, I'll retest some more to see if there's a missing step somewhere. Greg
  9. Well, we've all been in your position at one time or another - at least I have been - but that was years ago. I think very soon you'll find yourself suddenly having an epiphany when everything will suddenly make sense. Greg
  10. One way: Try changing to object mode, and also change snap mode to objects. Turn snap on. Then try smashing the two objects together (you don't have to group objects ahead of time) The other way (again, no need to group objects). Highlight a range overlapping the edges of the two objects. Open the crossfade editor and adjust settings. The crossfade should appear within the range (if that's you have it set). You can then adjust the points by dragging them with the mouse. It's in the help file Greg
  11. Yes there actually is. Under MIDI in the menu - use 'Demix MIDI objects by MIDI channel'. It works very fast. Greg
  12. One video track in Samplitude, and multiple video objects in Sequoia. Video ProX is cheaper than Sequoia, and you can EDL to/from VPX out of Samplitude. (You can do this now in V10.21). VPX also has MTC/SMPTE, so there's that option as well. By the way, even Music Maker has video tracks/objects Greg
  13. Yes, pretty much, but you'd need to temporarily group the two objects (ctrl+click/highlight) and then treat it that way. Ideally you can also just set a range (highlighted region) and add in a crossfade within the range using the crossfade editor. When in snap-to-object mode you can also bump the two neighboring objects together to get the crossfade (similar to video editing). Lots of options. Greg
  14. Yes, I think that's the way you'll have to do it for now, since it looks like you're using separate USB inputs to record MIDI and audio - otherwise it might be possible to record both at the same time. What I would do is not even record audio, but only record MIDI, and then edit the MIDI to hearts' content until you're satisfied, and THEN record the audio for mixdown later on. In the meantime you can just monitor the audio during playback of the MIDI. This way you won't have to re-record the audio everytime. I recommend watching Kraznet's video tutorials here. Have fun, Greg
  15. no need to close this, since it's one of the things they're working on anyways, so we can track it here. Greg
  16. You can record Amplitube directly if you use it as an in-channel insert. I would record Amplitude as a raw amp (like a real amp), and apply effects later - of course this doesn't give you immediate 'feedback' on what you're going to hear with the effects. If you have hardware such as RME or Scope where you can loop back the audio output to a separate input, then it is possible to record effects separately. (If I'm understanding you correctly). Part of this limitation is also in Amplitube, since AFAIK it's an amp modeler with inline stomps, etc. - but still just one output. Greg
  17. Seems to me you should be hearing effects on the AUDIO track, since your synth. is external to the computer, correct? So, you won't hear effects on MIDI tracks unless you use internal VST synths. Put the effects on the audio track that you're recording/monitoring from your synth. and see what happens. I also think the reason you were hearing feedback was that you were hearing the MIDI retriggering you synth. So, all pre/post fader settings won't matter until you put the effects on your audio track. At least that's what I THINK is happening, so I hope this helps. Greg
  18. Samplitude version comparisons here: http://www.samplitude.com/eng/seq/vers_unt.html For pricing and crossgrade deals, contact Tom Sailor at Orangehillaudio.com and he'll get you sorted out. Samplitude support is excellent, and the forum support is courteous, professional, and the devs frequently participate. (none of that bantering like on the other forums ) Greg
  19. yahoo! <and sorry Frank for the mini-rant (tired)> Greg
  20. I've never been able to get this to work properly, and I personally don't consider this functionality to even be finished yet. I personally never really use it myself. At least the program gives you some options for MIDI files when you drag them into the VIP (tempo match, etc.) - but not for looping preview. Currently when I have autoplay set, and hit a MIDI file for example, playback starts, but I don't know where to map the playback to (which instrument? track?) - so there's obviously no sound. If someone can show me the trick to get it to work properly that would be awesome! To the contrary Magix 'baby brother' program Music Maker does this EXCELLENTLY - better than even Acid does (wonder who had this looping paradigm first ) IMO. Seems that all the Magixians need to do is build the MM looping functionality into Samplitude and we'll be good to go. Greg
  21. Welcome to the forum. Yes, Samplitude is in approximately the same market segment as Cubase 5, Sonar 8, Nuendo, and Pro Tools. IMO Reaper is still new and still mimicking/copying a lot of the basic favored features of the other major hosts such as Samplitude - and it's price-point puts it more in league with Music Studio - except that Music Studio has tons more features for the money, and is a much more mature program. The Reaper and Cubase people are very loyal to their program, so many don't venture out to see what Samplitude is really about. I would say if you're mainly doing audio ESPECIALLY check out Samplitude to see what it can do. There's plenty of tutorial videos and support here if/when you need it. Good luck, Greg
  22. You can contact Tom Sailor at Orangehillaudio.com and find out the latest price for Pro - since it's basically in-line with 'Cubonar'. Happy you discovered 'out little secret' re: Samplitude in this crazy marketplace. Greg
  23. There are LAA versions of 10.1 and 10.2 available that are running fine here, and I know a few others having good success with Vista 64. So, for the future, it should be OK - and we should all get some extra horsepower available as the plugin guys and driver guys continue to get on board. Greg
  24. You can always freeze the instrument tracks and then import them into Samplitude Master/Pro later on. Also, I haven't had any problems with 3rd party VST's in MS VIP projects opening in Pro. Greg
  25. To get going on workflow, and tracking, mixing, etc. MS does great. There are some things turned off, and there is a limit on no. of plugins, etc. For the price though, it's a killer deal. Greg
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