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Could You Clear Up The Buffer Question.


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I have always wondered about this and I was wondering if someone could give me a comprehensive answer to the buffer question.

There are different things that you can set buffers for with different levels. I'm just not sure what each of them controls and more, what they mean to the performance on a practical basis. There is an explaination in the manual but it doesn't really get into the meat of the issue. I also am curious about what "true latency" is and how it is measured in Samplitude.

When I ran Sonar, it could tell tyou exactly what latency you were running at.


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