tim 1973 Report post Posted March 27, 2018 Hey Guys, worked the whole day on Melodyne which functioned like a charm. Somehow I just lost the ability to playback when editing the blobs. I have a bigger project using several tracks and clips with melodyne. Not Mixed Down yet. I set the following: Audiosettings to Software Monitoring Switched the Loudspeaker symbol in the track fader on and off The kind of strange thing is, when I started playback and then edit the blobs, sometimes I can hear the editing, sometimes not.... On one track I see visually that melodyne sends out Audio, but it does not get through Samplitude Pro X3 Maybe there is a small button I oversaw or basic settings somewhere, that I switched unfortunately Thanks for your help Best Tim Quote Share this post Link to post Share on other sites
Nordlead Report post Posted September 23, 2019 Hello, I came across this article because yesterday I was a bit more involved with Melodyne as well. I've seen in several tutorials that when you click on the "blobs" you can hear the corresponding sound. I can confirm this, it doesn't seem to work in Sam (here ProX3) either when using Melodyne in the object editor. However, it works in the standalone version of Melodyne! Maybe someone still knows a tip on how to do this within Sam? Thanks! Quote Share this post Link to post Share on other sites
Nordlead Report post Posted September 23, 2019 I’m already here again, it actually worked! I had to switch the monitoring setting at least to "Hardware Monitoring / Hybrid Engine", then the Blobs and all activities were directly audible. Quote Share this post Link to post Share on other sites
TerryBritton Report post Posted September 24, 2019 Aha! Good to know! Thanks! Terry Quote Share this post Link to post Share on other sites
JayBob Report post Posted October 10, 2019 I've finally found a solution to this annoying problem, which occurs when the file analysed by Melodyne is not mono: - Open the mixing console and select the channel strip featuring Melodyne - Make the channel temporary "MONO" by ticking the 'Mono' attribute in the upmost element of the channel strip. When you're finished editing with Melodyne you can set back the channel to its previous state. Quote Share this post Link to post Share on other sites
byxx Report post Posted January 18, 2020 I tried a lot with the settings you mentioned. My best shot as starting out is not to use the VST PlugIn in addition to the ARA clips. After a restart of Samplitude, the playback seems to be independent of the Mono setting and the Monitor switch on the channel strip. Glad to see some tuts in Melodyne Samp respect. :-) THX BX Quote Share this post Link to post Share on other sites